#include "stdafx.h"
#include "SelectSpellState.h"
#include "TextureManager.h"
#include "BMPText.h"
#include "BitmapTextObject.h"
#include "DirectInput.h"

SelectSpellState::SelectSpellState(void)
{

}

SelectSpellState::~SelectSpellState(void)
{

}

void SelectSpellState::Init()
{

}

void SelectSpellState::Update(float _dt)
{

}

void SelectSpellState::Render()
{
	ObjectManager::GetInstance()->RenderObjects();
}

void SelectSpellState::Shutdown()
{
}